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36 Game Reviews

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visuals are cool, music is nice, the control feels solid. overall definitely needs tweaking, i would suggest adding some sort of indicator when punching, even a sound effect to confirm that you landed a hit. was hard to tell if the game was even working properly at first.

the tutorial boss was unkillable, don't know if thats intended or what. also the doors you unlock on the only real level feel odd that they only open when youre near them. perhaps if you cant figure out a way to keep them open or whatever, maybe you could even just add a visual indicator that they are unlocked (maybe i missed it) it was intuitive enough that i figured it out and beat the level but those are my thoughts. would like to see more.

oh yeah grabbing the cassette too was weird it almost didnt work i had to fiddle around with where my guy was standing in order to pick it up, i think i got a gameboy at some point too which i have no idea what it did. also after dashing or something my guy was stuck not being able to move down but i simply dashed and the bug resolved itself.

it works, sounds are loud. didnt really have fun

AXOLOTLPLAZZZ responds:

sorry I will try to work on it and in the tags I put it says made in 3 days and this game sucks

i cant even start the game, restarted at least 5 times. awful

OfficialLieDetector responds:

Yeah, it really is.

mario kart music starts up randomly after running for a couple minutes... okay?

would try to get a higher score but im maybe a point or two away from max/perfect run and honestly, i could care less about getting a "perfect score"

why not program a restart button if youre going to have it say click the green flag to restart?

fun but it ended so quick, loved the music and art style. would play this again!

i been trolled!

Ultrawave2000 responds:

Well that's what happens if you collect all coins. You get trolled! LOL

makes me think of stick avalanche, which was a fun multiplayer game. I played this game alone but added player 2 so i could use WASD instead of arrow keys, this game is definitely more like a stick avalanche 1 than a stick avalanche 2, not lots of depth or anything, but still playable. im sure if i had a friend to play with it d be more fun than playing alone.

reply: i havent played stick avalanche in forever, went back to it and it was definitely not the greatest comparison but the element of gameplay and depth i would think still holds somewhat true. it gets harder and you're really just chasing a high score. i tried to play this again to see how far i could get, i got a score of 62 and there were 5 wolf heads on screen.

the character moves really slow and the game feels like it will inevitably reach an unplayable level of difficulty, almost leaving me with no desire to keep trying as I feel defeated before I even start.

as any game with a hi-score im sure if i had someones real score to try to overcome then I would definitely have that little bit of fuel to keep playing and keep trying for a harder score. keep at it! i hope i have left a positive comment on your game :)

maratismodest responds:

Thanks a lot for the feedback!
The game doesn't catch stars from the sky, but anyway)
That's true, playing with someone is always more fun)

I hold the RANK 1 SCORE of 360

love the simple games man, would be cool if you had on site scoreboards as well as the in game ones. maybe some variation in the visuals or music even at certain scores could act as a small reward to players who try to push the high scores or reach certain score milestones. the sounds go well with the music beat but it's very simple just like the game.

i dont know what the point of being the yellow guy was but the sparkles made me feel more epic, collected 20 stars and had like 34 deaths. i think there's nothing left to do i can't find anything else. was fun for what bit there was to do, looks and sounds nice.

Age 27, Male

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